Read Next

The 120-Hour Workweek - Epic Coding Time-Lapse

Last week I set out to see how many hours of programming work I could do in one week on CodeCombat, our multiplayer programming game for learning how to code. I clocked in at 120.75 hours. Here's the epic time-lapse video I generated from Telepath (watch in 1440p if you can):

So what did I learn from this experiment?

Adjustable height desks are amazing.

I bought one from Ergo Depot a few days before. I must have switched between sitting and standing fifty times last week. I would never have survived otherwise.

Why You Should Open-Source Your Startup

On CodeCombat Blog

When we open-sourced everything a month ago, we were nervous. What if no one contributes?, we worried. We had spent a week writing documentation, automating the developer setup, filing easy issues, paring down the repository, and preparing licenses. We wanted to demonstrate that open source should be the default choice for many startups and games, but if we failed, then we would have done the opposite.

We needn't have worried. The CodeCombat Archmages swarmed the GitHub gates, breached the dev setup bug barricade, and presented a plethora of pull requests. Here are the first month stats:

"Okay, sure, that's a lot of contributors, but are they really helping? Those pull requests are probably tiny changes like centering some div. I bet the CodeCombat team is still doing almost all the real work and the open source thing is just for show."

Not convinced by a list of numbers? Good; I wouldn't be, either. Let's dig in and see how much the Archmages have really contributed. Here are the top five open source contributors with links to their commits:

Rendering New Theme...